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 Anthrian Experiment

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Posts : 117
Join date : 2016-08-07
Age : 21

PostSubject: Anthrian Experiment   Sat Jul 01, 2017 4:48 am

Somewhere hidden off the coast of Shora, there is a facility called Prison, a name given by the creations there. To a passerby, nothing is odd about it. Behind the fence line with “Private Property- DO NOT TRESSPASS” signs posted all over it, animals live there against their will. They aren’t normal animals though. They are humanoid animals that were created by the scientists there. They were called Anthrians. The humanoid animals have never left Prison as their creators forbade it.

They live in unreasonable conditions, trapped in cages and cells, but they know nothing of the outside world. The only way you’re allowed to live the Prison is after you are taken to the back room where something happens to you, changing you into a killing machine. Every now and then, the head scientist summons them for physical tests. Escape from the whitecoats (scientists) is what they dream of. Lately summoning is more common and the tests are more painful. The food is becoming worse tasting. Clearly, reform is coming on Prison.

Taran the head whitecoat is fed up with other whitecoats trying to treat the experiments like people. It’s not what the mysterious Caelia wants. He wants genetic killing machines for his conquest as soon as possible. Right now escape is the main focus of the Anthrians that haven’t gone through the mind-changing effects, but Donno has malicious plans and only the humanoid animals can stop him.

Upon escaping the Prison, the Anthrians find an island to call home. While on the island, they find out that their kind isn’t liked by humans and non-mutant Anthrians. Now, they must try to get along and avoid being taken back to the Prison. And figure out a way to put a stop to Caelia plans.

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